Angel and Gunn start us off with a pede-argument about whether or not they just take on some new case. Angel wants a full risk analysis, Gunn wants to go now, now, now. "Don't want to lose another baby with the bath water," Gunn says with a meaningful head tilt. Angel says fine. They'll send Spike.
Cut to Spike telling them to do it themselves, playing on what looks like a Game Boy Advance. There are Mario sound effects in the background of the rest of this scene. They all bicker back and forth about the super important job: some dead, demon mobster's body needs to be collected. He was a human-tolerant demon so they need to return him to his family to be revived, or else some other, less tolerant demons will take his place. Angel tells Spike to pack his bags and go.
People in the comments were taking bets on how we would react to this episode which would've been all I needed to figure out that the Number Gods have seen it fit to gift me with YET ANOTHER Spike episode. It might be a good thing, though. At least I know it won't be an episode where they shoehorn him in to give one or two punchlines that could be delivered by literally anyone else on the whole team.
Sweeney: You mean *gasp* character development? What's this mythical concept you speak of? Lor put it best in the comments, but it's worth reiterating here: didn't even like this character but WOW has he been badly used by the AtS writers so far.
Sweeney: You mean *gasp* character development? What's this mythical concept you speak of? Lor put it best in the comments, but it's worth reiterating here: didn't even like this character but WOW has he been badly used by the AtS writers so far.